ARK: Survival Evolved Mobile presents to you another creature called The Archaeopteryx (Ar-KAY-op-ter-ix) or Archa. Get ready to explore basic information and everything about this creature, from the behavior, appearance, color, taming to combat.
This dossier section is planned to be an accurate copy of what the author of the dossiers – Helena – has written. There are probably several differences between this text and the in-game creatures.
Approximately one meter long, the Archaeopteryx magnamilvum is a primarily tree-dwelling proto-bird. It avoids the ground as much as possible, preferring to stay in the safety of the tree-line, where few predators can reach it.
I’ve not seen an Archaeopteryx outright fly yet, so it’s possible that they cannot generate enough lift to do more than glide long distances between perches.
I’m not sure how a creature so fearful of the ground can be such a picky eater, but Archaeopteryx only seems to consume certain rare insect matter. The most likely explanation is that it tends to nest in infested trees, stripping them bare of such food sources.
Because of the unfriendly environment that it resides, Archaeopteryx frequently gets away from the battle. Survivors can catch sight of it when it makes its way through the forest floor and high up in Redwood trees. For the tamed animals, they usually keep their timid nature and don’t have enough attacking skills, even when they are set on aggressive. Also, they only consume Chitin.
The Archaeopteryx possess an exclusive mixture of avian (birdlike) and reptilian characteristics. Just like a bird, the body of this creature is fully covered in feathers beginning at the neck. It arms possess much longer feathers, which makes a set of original wings. Its tail has longer plumage that will be utilized as a support for balance. And that’s all for the similarities to birds. About its face, it’s kind of scaly and more elongated, which makes it like a reptile. It has needle-sharp teeth in the mouth, and the wings of it end in sharp claws. This creature can use the claws to scale some tall trees.
Color Scheme and Regions
In this part, you will see the natural colors and regions of the Archaeopteryx. You can see the red regions below on an albino Archaeopteryx. The colored squares displayed below every single description of the region are known as the colors that this creature will spawn with at random so as to give a general range of its natural color scheme. You can move your cursor over a color to see the name and ID.
This region information can be used by the server admins in the Console Command “cheat SetTargetDinoColor ”.
For instance, “cheat SetTargetDinoColor 0 6” would be used to color the body magenta of Archaeopteryx.
Note: The information is not ensured to be correct as it is just a guess that is based on the information of the same creatures.
Base Stats and Growth
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
1- Percentages are built on the value of the stat when the creature was domesticated (after taming effectiveness).
2-The absolute Base Damage is displayed here rather than the percentage.
3-The movement speed of the wild creatures isn’t leveled up.
4-Torpidity grows every level on untamed creatures. However, it’s unable to be developed once they are domesticated.
- See the Base Creature Statistics [link] below for a full comparison of the stats of all creatures.
- See the Creature Stats Calculation[link] if you want to get an explanation of accurately how the level-up calculation operates.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
|Base||Minimum||Activation||The Archa attacks the target.|
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
Wild Stats Level-up
If you want to check on which stats the creature is emphasized, you need to type in values of that wild creature. Normally, the green levels on a creature at a high level are kind of great for breeding. If you have already domesticated your creature, you should try to regain the breeding-stats with an external tool.
|Melee Damage [%]||0|
Bear in mind that after you have tamed the creature, it will receive some bonuses on some stats relying on the taming effectiveness. This will cause it to be difficult to recover the levels on a domesticated creature. Therefore, you only use this tool for the untamed ones. However, it brings you a first impression, how well the stats are given out.
From time to time, you can catch sight of Archaeopteryx moving around the forest floor. If you manage to notice an Archaeopteryx without getting it scared, you can use a Bola to immobilize it for a short time. You are advised to utilize darts to knock it out because using a bow or crossbow could kill it easily. Don’t worry when you miss or scare it away before you can attack, you will be able to go behind it and observe what tree that it climbs. This creature is only able to reach a certain height, so you can easily throw a Bola at it or scare it when it’s on the tree, then it will come down to you. Take this creature skillfully, after that, you should feed it with Chitin only. Always ensure that you have a stable supply before trying to tame it.
|Kibble (Pelagornis Egg)||1||0||0||0||0:00:17|
|× 10; × 5; × 2; × 1; × 1; × 1:|
|Torpidity-depletion: , Time until all torpidity is depleted: 00:02:00|
|Kibble (Pelagornis Egg)||2||0||0||0||0:00:34|
|× 28; × 12; × 4; × 2; × 2; × 1:|
|Torpidity-depletion: , Time until all torpidity is depleted: 00:03:17|
|Kibble (Pelagornis Egg)||3||0||0||0||0:00:51|
|× 46; × 19; × 6; × 3; × 3; × 2:|
|Torpidity-depletion: , Time until all torpidity is depleted: 00:04:11|
|Kibble (Pelagornis Egg)||4||0||0||0||0:01:07|
|× 64; × 26; × 8; × 5; × 3; × 2:|
|Torpidity-depletion: , Time until all torpidity is depleted: 00:04:50|
|Kibble (Pelagornis Egg)||4||0||0||0||0:01:07|
|× 82; × 34; × 10; × 6; × 4; × 2:|
|Torpidity-depletion: , Time until all torpidity is depleted: 00:05:20|
|Kibble (Pelagornis Egg)||5||0||0||0||0:01:24|
|× 100; × 41; × 12; × 7; × 5; × 3:|
|Torpidity-depletion: , Time until all torpidity is depleted: 00:05:45|
Bear in mind that the values are just only for optimal cases, always carry the additional supplies.
You can try an external taming calculator to get a level-dependent count of resources required.
In this section, you will find out how to battle against the Archaeopteryx.
The Archaeopteryx doesn’t have high health and it won’t attack the enemies. It will get away from the enemies when they approach it.
You can utilize any means of attack to defeat an Archaeopteryx, just make sure that you deal damage to it before it gets away from you.
The Archaeopteryx is very fast to get away from any conflict, you should utilize ranged weapons, like the crossbow or longneck rifle to defeat it. But, provided that you have increased your level in terms of movement speed at least a few times and you are not obstructed, you will find it easy enough to chase down an Archaeopteryx that is running away from you and you can totally defeat it using a melee weapon like the Pike.
The Archaeopteryx has no dangers at all. But, the environment that it lives in has a lot of dangerous predators that you need to be careful with.
The Archaeopteryx doesn’t have high health. Therefore, any attacks will totally work as long as they can’t get away once being assaulted.
Occasionally, while flying, players will accidentally touch the dismount button (key E), which is a regularly deadly mistake. Similar to the Parachute, the Archaeopteryx held while flying will decrease the speed of a survivor that is falling down. But different from the Parachute, the gliding skill of this creature is kind of slow, which causes the player frequently to be in a range of their flying mounts long enough to be capable of remounting while in mid-air.
Players are able to escape from the danger easily by using an Archaeopteryx to glide away. If a player takes a leap from the slightest difference in terrain, he will be able to take off considerable distances.
Archaeopteryx can be called a hang-glider thanks to its better maneuverability as well as a slower fall speed than the parachute. Players are totally able to take a leap from considerable gaps and descend safely even though it’s slow. This ability can be easily activated or deactivated by just simply using the reload hotkey (key R).
Tree Sap Collector
When the creature is set on wander, it will gradually collect Tree Sap from some trees (Redwood and Joshua Tree). It will gather around 1-2 Sap for every 5-10 minutes. You are recommended to place a Transponder Node on the creature if you want to have a sap collection, or else you will lose them easily.
To get more information about the real-world Archaeopteryx, check out the relevant Wikipedia article
The Dossier of Archaeopteryx was exposed on January 4, 2016.
Although it’s a creature that has wings, other flying creatures can still carry it.
On Scorched Earth, you can catch sight of Archaeopteryx wandering around the cactus forests.
On Scorched Earth, there is a big glitch occurring on some rare events regarding Archaeopteryx. Players can catch sight this creature flying into the sky in a vertical way for an infinite amount of time, flying higher on a slow, 90-degree climb towers the peak of the skybox map. This can be a big glitch if the creature is having an issue latching onto a Joshua tree, as it can be seen flying circles around one tree while calling over and over again.
Sometimes, it’s kind of dangerous to fall with an Archaeopteryx. Vectors are utilized in the game to specify your flight paths, meaning that an enormous amount of speed down in a vertical way can take time to set right horizontally.